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UPak.MarineVoicePack

Extends
Info

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- UPak.MarineVoicePack

Constants Summary
Inherited Contants from Engine.Actor
NF_NotCsg, NF_NotVisBlocking, NF_ShootThrough, PF_AlphaBlend, PF_AutoUPan, PF_AutoVPan, PF_BigWavy, PF_Environment, PF_FakeBackdrop, PF_Invisible, PF_Masked, PF_Mirrored, PF_Modulated, PF_NoSmooth, PF_Semisolid, PF_SmallWavy, PF_SpecialLit, PF_Translucent, PF_Unlit

Variables Summary
boolbAcquirePhrase
boolbChargePhrase
boolbHelpPhrase
boolbKillPhrase
SpaceMarineLastTalker
SpaceMarineTalker
MarineVoicePack
boolbCanTalkBS
boolbNoTalking
soundFemaleAcquireTalk[9]
soundFemaleCharge[16]
soundFemaleHelpReq[8]
soundFemaleKillSounds[6]
soundMaleAcquireTalk[12]
soundMaleCharge[18]
soundMaleHelpReq[9]
soundMaleKillSounds[7]
Inherited Variables from Engine.Actor
Acceleration, ActorGUnlitColor, ActorRenderColor, AmbientGlow, AmbientSound, AnimationNotify, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, AttachTag, bActorShadows, bAlwaysRelevant, bAlwaysRender, bAlwaysTick, bAnimByOwner, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCarriedItem, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDarkLight, bDeleteMe, bDemoRecording, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEditorSelectRender, bEdLocked, bEdShouldSnap, bEdSnap, bFilterByVolume, bFixedRotationDir, bForcePhysicsUpdate, bForceStasis, bGameRelevant, bHandleOwnCorona, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsInOctree, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetNotify, bNetOptional, bNetOwner, bNetRelevant, bNetSee, bNetSpecial, bNetTemporary, bNoDelete, bNoDynamicShadowCast, bNoSmooth, bOnlyOwnerSee, bOwnerNoSee, bParticles, bPathCollision, bProjectorDecal, bProjTarget, bRandomFrame, bRenderMultiEnviroMaps, bRepAmbientSound, bRepAnimations, bReplicateInstigator, bRepMesh, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bSimulatedPawn, bSimulatedPawnRep, bSinglePlayer, bSkipActorReplication, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUseLitSprite, bUseMeshCollision, bWorldGeometry, CollisionHeight, CollisionOverride, CollisionRadius, CollisionTag, ColLocation, CoronaAlpha, DefaultAnimationNotify, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawScale3D, DrawType, Event, ExtraTag, Fatness, Group, HitActor, InitialState, Instigator, Inventory, LastRenderedTime, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightDataPtr, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, LODBias, Mass, Mesh, MeshDataPtr, MeshInstance, MiscNumber, MultiSkins[8], MultiTimers, NetInitialProperties, NetPriority, NetTag, NetUpdateFrequency, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PhysAlpha, Physics, PhysRate, PrePivot, ProjectorList, RealTouching, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderInterface, RenderIteratorClass, Role, Rotation, RotationRate, ScaleGlow, ShadowMesh, SimAnim, SkelAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, SpriteProjForward, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundRadius, TransientSoundVolume, TweenRate, Velocity, VisibilityHeight, VisibilityRadius, VolumeBrightness, VolumeFog, VolumeRadius, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType

Structures Summary
Inherited Structures from Engine.Actor
MultiTimerType, PointRegion

Functions Summary
function InitSound ()))
function RequestBackup (SpaceMarine Other ))
function TalkVictory (SpaceMarine Other ))
function Timer ()))
Inherited Functions from Engine.Actor
AddToPackagesMap, AllActors, AllFrameVerts, AllLibaries, AnimEnd, AnimEndOnBone, Attach, AttachActorToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BroadcastMessage, Bump, CanReachPoint, ChildActors, ConsoleCommand, DeatachFromBone, DemoPlaySound, Destroy, Destroyed, Detach, DrawDebugBox, DrawDebugLine, DrawDebugSphere, DrawEditorSelection, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetBestTraceLineVertex, GetBoneCoords, GetBoneIndex, GetBoneName, GetBoneRotation, GetClosestVertex, GetExtent, GetHumanName, GetItemName, GetMapName, GetNextInt, GetNextIntDesc, GetNextSkin, GetSoundDuration, GetTriggerActor, GetURLMap, GetVertexCount, GetVertexPos, HasAnim, HitWall, HurtRadius, IntDescIterator, InterpolateEnd, IsAnimating, IsInPackageMap, KillCredit, KilledBy, Landed, LinkSkelAnim, LoopAnim, LostChild, MakeNoise, MeshTrace, Move, MoveSmooth, NativeExec, NotifyLevelChange, NotifyPathDefine, PlayAnim, PlayerCanSeeMe, PlaySound, PostBeginPlay, PostNetBeginPlay, PostNetReceive, PostTeleport, PreBeginPlay, PreTeleport, RadiusActors, RenderOverlays, RenderTexture, Reset, ResetSkeletalMesh, SetBase, SetBonePosition, SetBoneRoot, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDisplayProperties, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, SkelPlayAnim, Sleep, Spawn, SpawnAct, Spawned, SpecialHandling, StopSkelAnim, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TraceSurfHitInfo, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnTouch, UnTrigger, UnTriggerEvent, VisibleActors, VisibleCollidingActors, WriteDeathMessage, ZoneChange


Variables Detail

bAcquirePhrase Source code

var bool bAcquirePhrase;

bChargePhrase Source code

var bool bChargePhrase;

bHelpPhrase Source code

var bool bHelpPhrase;

bKillPhrase Source code

var bool bKillPhrase;

LastTalker Source code

var SpaceMarine LastTalker;

Talker Source code

var SpaceMarine Talker;

MarineVoicePack

bCanTalkBS Source code

var(MarineVoicePack) config bool bCanTalkBS;

bNoTalking Source code

var(MarineVoicePack) config bool bNoTalking;

FemaleAcquireTalk[9] Source code

var(MarineVoicePack) sound FemaleAcquireTalk[9];

FemaleCharge[16] Source code

var(MarineVoicePack) sound FemaleCharge[16];

FemaleHelpReq[8] Source code

var(MarineVoicePack) sound FemaleHelpReq[8];

FemaleKillSounds[6] Source code

var(MarineVoicePack) sound FemaleKillSounds[6];

MaleAcquireTalk[12] Source code

var(MarineVoicePack) sound MaleAcquireTalk[12];

MaleCharge[18] Source code

var(MarineVoicePack) sound MaleCharge[18];

MaleHelpReq[9] Source code

var(MarineVoicePack) sound MaleHelpReq[9];

MaleKillSounds[7] Source code

var(MarineVoicePack) sound MaleKillSounds[7];


Functions Detail

InitSound Source code

function InitSound ( ) )

RequestBackup Source code

function RequestBackup ( SpaceMarine Other ) )

TalkVictory Source code

function TalkVictory ( SpaceMarine Other ) )

Timer Source code

function Timer ( ) )


Defaultproperties

defaultproperties
{
				bCanTalkBS=True
				MaleKillSounds(0)=Sound'Marine.Ms110'
				MaleKillSounds(1)=Sound'Marine.Ms115'
				MaleKillSounds(2)=Sound'Marine.Ms116'
				MaleKillSounds(3)=Sound'Marine.Ms210b'
				MaleKillSounds(4)=Sound'Marine.Ms210a'
				MaleKillSounds(5)=Sound'Marine.Ms215b'
				MaleKillSounds(6)=Sound'Marine.Ms215a'
				FemaleKillSounds(0)=Sound'Marine.Ms315b'
				FemaleKillSounds(1)=Sound'Marine.Ms310b'
				FemaleKillSounds(2)=Sound'Marine.Ms316a'
				FemaleKillSounds(3)=Sound'Marine.Ms316b'
				FemaleKillSounds(4)=Sound'Marine.Ms315a'
				FemaleKillSounds(5)=Sound'Marine.Ms310a'
				MaleHelpReq(0)=Sound'Marine.Ms214a'
				MaleHelpReq(1)=Sound'Marine.Ms214b'
				MaleHelpReq(2)=Sound'Marine.Ms209a'
				MaleHelpReq(3)=Sound'Marine.Ms209b'
				MaleHelpReq(4)=Sound'Marine.Ms204a'
				MaleHelpReq(5)=Sound'Marine.Ms204b'
				MaleHelpReq(6)=Sound'Marine.Ms104'
				MaleHelpReq(7)=Sound'Marine.Ms109'
				MaleHelpReq(8)=Sound'Marine.Ms114'
				FemaleHelpReq(0)=Sound'Marine.Ms304a'
				FemaleHelpReq(1)=Sound'Marine.Ms304b'
				FemaleHelpReq(2)=Sound'Marine.Ms309a'
				FemaleHelpReq(3)=Sound'Marine.Ms309b'
				FemaleHelpReq(4)=Sound'Marine.Ms313a'
				FemaleHelpReq(5)=Sound'Marine.Ms313b'
				FemaleHelpReq(6)=Sound'Marine.Ms314a'
				FemaleHelpReq(7)=Sound'Marine.Ms314b'
				MaleAcquireTalk(0)=Sound'Marine.Ms105'
				MaleAcquireTalk(1)=Sound'Marine.Ms106'
				MaleAcquireTalk(2)=Sound'Marine.Ms107'
				MaleAcquireTalk(3)=Sound'Marine.Ms108'
				MaleAcquireTalk(4)=Sound'Marine.Ms206a'
				MaleAcquireTalk(5)=Sound'Marine.Ms206b'
				MaleAcquireTalk(6)=Sound'Marine.Ms205b'
				MaleAcquireTalk(7)=Sound'Marine.Ms205a'
				MaleAcquireTalk(8)=Sound'Marine.Ms202a'
				MaleAcquireTalk(9)=Sound'Marine.Ms202b'
				MaleAcquireTalk(10)=Sound'Marine.Ms201a'
				MaleAcquireTalk(11)=Sound'Marine.Ms203b'
				FemaleAcquireTalk(0)=Sound'Marine.Ms306a'
				FemaleAcquireTalk(1)=Sound'Marine.Ms306b'
				FemaleAcquireTalk(2)=Sound'Marine.Ms308a'
				FemaleAcquireTalk(3)=Sound'Marine.Ms305a'
				FemaleAcquireTalk(4)=Sound'Marine.Ms305b'
				FemaleAcquireTalk(5)=Sound'Marine.Ms303a'
				FemaleAcquireTalk(6)=Sound'Marine.Ms302a'
				FemaleAcquireTalk(7)=Sound'Marine.Ms302b'
				FemaleAcquireTalk(8)=Sound'Marine.Ms301b'
				MaleCharge(0)=Sound'Marine.Ms107'
				MaleCharge(1)=Sound'Marine.Ms108'
				MaleCharge(2)=Sound'Marine.Ms111'
				MaleCharge(3)=Sound'Marine.Ms112'
				MaleCharge(4)=Sound'Marine.Ms113'
				MaleCharge(5)=Sound'Marine.Ms207a'
				MaleCharge(6)=Sound'Marine.Ms208a'
				MaleCharge(7)=Sound'Marine.Ms211a'
				MaleCharge(8)=Sound'Marine.Ms211b'
				MaleCharge(9)=Sound'Marine.Ms212a'
				MaleCharge(10)=Sound'Marine.Ms212b'
				MaleCharge(11)=Sound'Marine.Ms213a'
				MaleCharge(12)=Sound'Marine.Ms213b'
				MaleCharge(13)=Sound'Marine.Ms101a'
				MaleCharge(14)=Sound'Marine.Ms101b'
				MaleCharge(15)=Sound'Marine.Ms103a'
				MaleCharge(16)=Sound'Marine.Ms202a'
				MaleCharge(17)=Sound'Marine.Ms202b'
				FemaleCharge(0)=Sound'Marine.Ms313a'
				FemaleCharge(1)=Sound'Marine.Ms313b'
				FemaleCharge(2)=Sound'Marine.Ms312a'
				FemaleCharge(3)=Sound'Marine.Ms312b'
				FemaleCharge(4)=Sound'Marine.Ms311a'
				FemaleCharge(5)=Sound'Marine.Ms311b'
				FemaleCharge(6)=Sound'Marine.Ms310a'
				FemaleCharge(7)=Sound'Marine.Ms310b'
				FemaleCharge(8)=Sound'Marine.Ms308a'
				FemaleCharge(9)=Sound'Marine.Ms307a'
				FemaleCharge(10)=Sound'Marine.Ms307b'
				FemaleCharge(11)=Sound'Marine.Ms301a'
				FemaleCharge(12)=Sound'Marine.Ms302a'
				FemaleCharge(13)=Sound'Marine.Ms302b'
				FemaleCharge(14)=Sound'Marine.Ms303a'
				FemaleCharge(15)=Sound'Marine.Ms303b'
}

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Creation time: zo 11-11-2012 21:14:10.990 - Created with UnCodeX