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UnrealShare.SmallWire

Extends
Wire

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.Wire
         |   
         +-- UnrealShare.SmallWire

Variables Summary
Inherited Variables from UnrealShare.Wire
WireType
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound, Shadow

Enumerations Summary
Inherited Enumerations from UnrealShare.Wire
EWireType

Functions Summary
Inherited Functions from UnrealShare.Wire
TakeDamage
Inherited Functions from Engine.Decoration
BaseChange, BeginPlay, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange

States Summary
Animate Source code
Auto state Animate


Defaultproperties

defaultproperties
{
				DrawScale=0.600000
				CollisionRadius=3.000000
				CollisionHeight=40.000000
}

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Creation time: zo 11-11-2012 21:14:12.631 - Created with UnCodeX