Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealShare.Wire | +-- UnrealShare.SmallWire
Variables Summary |
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Inherited Variables from UnrealShare.Wire |
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WireType |
Inherited Variables from Engine.Decoration |
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bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound, Shadow |
Enumerations Summary |
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Inherited Enumerations from UnrealShare.Wire |
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EWireType |
Functions Summary |
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Inherited Functions from UnrealShare.Wire |
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TakeDamage |
Inherited Functions from Engine.Decoration |
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BaseChange, BeginPlay, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
States Summary |
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Animate Source code |
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Auto state Animate |
Defaultproperties |
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defaultproperties { DrawScale=0.600000 CollisionRadius=3.000000 CollisionHeight=40.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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