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UnrealShare.RingExplosion2

Extends
RingExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.RingExplosion
         |   
         +-- UnrealShare.RingExplosion2

Variables Summary
Inherited Variables from UnrealShare.RingExplosion
bAddedDecal, DecalClass, ExploSound
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function PostBeginPlay ()))
function PostNetBeginPlay ()))
function SpawnEffects ()))
Inherited Functions from UnrealShare.RingExplosion
PostBeginPlay, SpawnEffects, Tick


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( ) )

SpawnEffects Source code

simulated function SpawnEffects ( ) )


Defaultproperties

defaultproperties
{
				ExploSound=Sound'UnrealShare.General.SpecialExpl'
				DecalClass=None
				Skin=FireTexture'UnrealShare.Effect51.MyTex3'
				DrawScale=1.000000
				LightRadius=8
}

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Creation time: zo 11-11-2012 21:14:12.100 - Created with UnCodeX