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UnrealI.Moon3

Extends
Moon

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealI.Moon
         |   
         +-- UnrealI.Moon3

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound, Shadow

Functions Summary
Inherited Functions from Engine.Decoration
BaseChange, BeginPlay, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
				Skin=None
				Mesh=LodMesh'UnrealI.Moon3M'
				DrawScale=0.150000
				RotationRate=(Yaw=400,Roll=100)
				DesiredRotation=(Yaw=400,Roll=100)
}

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Creation time: zo 11-11-2012 21:14:11.209 - Created with UnCodeX