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UnrealI.MercRocket

Extends
BruteProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealShare.BruteProjectile
         |   
         +-- UnrealI.MercRocket

Variables Summary
Inherited Variables from UnrealShare.BruteProjectile
TimerDelay
Inherited Variables from Engine.Projectile
Damage, ExplosionDecal, ExploWallOut, ImpactSound, LastHitActor, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed

Functions Summary
Inherited Functions from UnrealShare.BruteProjectile
AnimEnd, BeginState, BlowUp, Explode, ProcessTouch, SetUp, Timer
Inherited Functions from Engine.Projectile
EffectIsRelevant, EncroachingOn, Explode, GetHitTexture, HitWall, HurtRadiusProj, ProcessTouch, RandSpin, Touch


Defaultproperties

defaultproperties
{
				MomentumTransfer=30000
				SoundRadius=58
				SoundVolume=204
}

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Creation time: zo 11-11-2012 21:14:11.069 - Created with UnCodeX