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UMenu.UMenuMapListCW

Extends
UMenuDialogClientWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UMenu.UMenuDialogClientWindow
               |   
               +-- UMenu.UMenuMapListCW

Variables Summary
boolbChangingDefault
UMenuBotmatchClientWindowBotmatchParent
stringCustomText
UWindowComboControlDefaultCombo
stringDefaultHelp
stringDefaultText
UMenuMapListExcludeExclude
stringExcludeCaption
stringExcludeHelp
UMenuMapListFrameCWFrameExclude
UMenuMapListFrameCWFrameInclude
UMenuMapListIncludeInclude
stringIncludeCaption
stringIncludeHelp
stringRandomHelp
UWindowCheckboxRandomMapOrder
stringRandomText
UWindowHSplitterSplitter
Inherited Variables from UWindow.UWindowDialogClientWindow
DesiredHeight, DesiredWidth, TabLast

Functions Summary
function Created ()))
function DefaultComboChanged ()))
function LoadDefaultClasses ()))
function LoadMapList ()))
function Notify (UWindowDialogControl C, byte E))
function Paint (Canvas C, float X, float Y))
function Resized ()))
function SaveConfigs ()))
function SetArrayLength (Class<MapList> MP, int Count ))
Inherited Functions from UMenu.UMenuDialogClientWindow
Notify
Inherited Functions from UWindow.UWindowDialogClientWindow
CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint


Variables Detail

bChangingDefault Source code

var bool bChangingDefault;

BotmatchParent Source code

var UMenuBotmatchClientWindow BotmatchParent;

CustomText Source code

var localized string CustomText;

DefaultCombo Source code

var UWindowComboControl DefaultCombo;

DefaultHelp Source code

var localized string DefaultHelp;

DefaultText Source code

var localized string DefaultText;

Exclude Source code

var UMenuMapListExclude Exclude;

ExcludeCaption Source code

var localized string ExcludeCaption;

ExcludeHelp Source code

var localized string ExcludeHelp;

FrameExclude Source code

var UMenuMapListFrameCW FrameExclude;

FrameInclude Source code

var UMenuMapListFrameCW FrameInclude;

Include Source code

var UMenuMapListInclude Include;

IncludeCaption Source code

var localized string IncludeCaption;

IncludeHelp Source code

var localized string IncludeHelp;

RandomHelp Source code

var localized string RandomHelp;

RandomMapOrder Source code

var UWindowCheckbox RandomMapOrder;

RandomText Source code

var localized string RandomText;

Splitter Source code

var UWindowHSplitter Splitter;


Functions Detail

Created Source code

function Created ( ) )

DefaultComboChanged Source code

function DefaultComboChanged ( ) )

LoadDefaultClasses Source code

function LoadDefaultClasses ( ) )

LoadMapList Source code

function LoadMapList ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

Paint Source code

function Paint ( Canvas C, float X, float Y) )

Resized Source code

function Resized ( ) )

SaveConfigs Source code

function SaveConfigs ( ) )

SetArrayLength Source code

final function SetArrayLength ( Class<MapList> MP, int Count ) )


Defaultproperties

defaultproperties
{
				DefaultText="Use Map List: "
				DefaultHelp="Choose a default map list to load, or choose Custom and configure the map list by hand."
				RandomText="Shuffle Maps:"
				RandomHelp="Play these maps in random order."
				CustomText="Custom"
				ExcludeCaption="Maps Not Cycled"
				ExcludeHelp="Click and drag a map to the right hand column to include that map in the map cycle list."
				IncludeCaption="Maps Cycled"
				IncludeHelp="Click and drag a map to the left hand column to remove it from the map cycle list, or drag it up or down to re-order it in the map cycle list."
}

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Creation time: zo 11-11-2012 21:14:14.678 - Created with UnCodeX