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UMenu.UMenuGameSettingsBase

Extends
UMenuPageWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UWindow.UWindowPageWindow
               |   
               +-- UMenu.UMenuPageWindow
                  |   
                  +-- UMenu.UMenuGameSettingsBase

Direct Known Subclasses:

UMenuGameSettingsCWindow

Variables Summary
UMenuBotmatchClientWindowBotmatchParent
floatControlOffset
boolInitialized
stringSpeedHelp
UWindowHSliderControlSpeedSlider
stringSpeedText
UWindowComboControlStyleCombo
stringStyleHelp
stringStyles[3]
stringStyleText
Inherited Variables from UWindow.UWindowPageWindow
OwnerTab

Functions Summary
function AfterCreate ()))
function BeforePaint (Canvas C, float X, float Y))
function Created ()))
function LoadCurrentValues ()))
function Notify (UWindowDialogControl C, byte E))
function SpeedChanged ()))
function StyleChanged ()))
Inherited Functions from UMenu.UMenuPageWindow
Notify, Paint
Inherited Functions from UWindow.UWindowPageWindow
RightClickTab


Variables Detail

BotmatchParent Source code

var UMenuBotmatchClientWindow BotmatchParent;

ControlOffset Source code

var float ControlOffset;

Initialized Source code

var bool Initialized;

SpeedHelp Source code

var localized string SpeedHelp;

SpeedSlider Source code

var UWindowHSliderControl SpeedSlider;

SpeedText Source code

var localized string SpeedText;

StyleCombo Source code

var UWindowComboControl StyleCombo;

StyleHelp Source code

var localized string StyleHelp;

Styles[3] Source code

var localized string Styles[3];

StyleText Source code

var localized string StyleText;


Functions Detail

AfterCreate Source code

function AfterCreate ( ) )

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y) )

Created Source code

function Created ( ) )

LoadCurrentValues Source code

function LoadCurrentValues ( ) )

Notify Source code

function Notify ( UWindowDialogControl C, byte E) )

SpeedChanged Source code

function SpeedChanged ( ) )

StyleChanged Source code

function StyleChanged ( ) )


Defaultproperties

defaultproperties
{
				ControlOffset=20.000000
				StyleText="Game Style:"
				Styles(0)="Classic"
				Styles(1)="Hardcore"
				Styles(2)="Turbo"
				StyleHelp="Choose your game style. Hardcore is 10% faster with a 50% damage increase. Turbo also adds ultra fast player movement."
				SpeedText="Game Speed"
				SpeedHelp="Adjust the speed of the game."
}

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Creation time: zo 11-11-2012 21:14:14.569 - Created with UnCodeX