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UMenu.UMenuGameMenu

Extends
UWindowPulldownMenu

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowDialogControl
         |   
         +-- UWindow.UWindowListControl
            |   
            +-- UWindow.UWindowPulldownMenu
               |   
               +-- UMenu.UMenuGameMenu

Variables Summary
UWindowPulldownMenuItemBotmatch
stringBotmatchHelp
stringBotmatchName
UWindowMessageBoxConfirmQuit
UWindowPulldownMenuItemGameOptions
UWindowPulldownMenuItemLoad
stringLoadHelp
stringLoadName
UWindowPulldownMenuItemNewGame
stringNewGameHelp
stringNewGameName
UWindowPulldownMenuItemQuit
stringQuitHelp
stringQuitName
stringQuitText
stringQuitTitle
UWindowPulldownMenuItemSave
stringSaveHelp
stringSaveName
Inherited Variables from UWindow.UWindowPulldownMenu
HBorder, ItemHeight, Owner, Selected, TextBorder, VBorder
Inherited Variables from UWindow.UWindowListControl
Items, ListClass

Functions Summary
function Created ()))
function ExecuteItem (UWindowPulldownMenuItem I))
function MessageBoxDone (UWindowMessageBox W, MessageBoxResult Result))
function Select (UWindowPulldownMenuItem I))
Inherited Functions from UWindow.UWindowPulldownMenu
AddMenuItem, BeforeExecuteItem, BeforePaint, Clear, CloseUp, Created, DeSelect, DrawItem, DrawMenuBackground, ExecuteItem, FocusOtherWindow, GetMenuBar, KeyDown, KeyUp, LMouseDown, LMouseUp, MenuCmd, MouseMove, Paint, PerformSelect, Select, SetSelected, ShowWindow
Inherited Functions from UWindow.UWindowListControl
Created, DrawItem


Variables Detail

Botmatch Source code

var UWindowPulldownMenuItem Botmatch;

BotmatchHelp Source code

var localized string BotmatchHelp;

BotmatchName Source code

var localized string BotmatchName;

ConfirmQuit Source code

var UWindowMessageBox ConfirmQuit;

GameOptions Source code

var UWindowPulldownMenuItem GameOptions;

Load Source code

var UWindowPulldownMenuItem Load;

LoadHelp Source code

var localized string LoadHelp;

LoadName Source code

var localized string LoadName;

NewGame Source code

var UWindowPulldownMenuItem NewGame;

NewGameHelp Source code

var localized string NewGameHelp;

NewGameName Source code

var localized string NewGameName;

Quit Source code

var UWindowPulldownMenuItem Quit;

QuitHelp Source code

var localized string QuitHelp;

QuitName Source code

var localized string QuitName;

QuitText Source code

var localized string QuitText;

QuitTitle Source code

var localized string QuitTitle;

Save Source code

var UWindowPulldownMenuItem Save;

SaveHelp Source code

var localized string SaveHelp;

SaveName Source code

var localized string SaveName;


Functions Detail

Created Source code

function Created ( ) )

ExecuteItem Source code

function ExecuteItem ( UWindowPulldownMenuItem I) )

MessageBoxDone Source code

function MessageBoxDone ( UWindowMessageBox W, MessageBoxResult Result) )

Select Source code

function Select ( UWindowPulldownMenuItem I) )


Defaultproperties

defaultproperties
{
				NewGameName="&New"
				NewGameHelp="Select to setup a new single player game of Unreal."
				LoadName="&Load"
				LoadHelp="Select to load a previously saved game."
				SaveName="&Save"
				SaveHelp="Select to save your current game."
				BotmatchName="&Botmatch"
				BotmatchHelp="Select to begin a game of Botmatch: Deathmatch with Bots!"
				QuitName="&Quit"
				QuitHelp="Select to save preferences and exit Unreal."
				QuitTitle="Confirm Quit"
				QuitText="Are you sure you want to Quit?"
}

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Creation time: zo 11-11-2012 21:14:14.522 - Created with UnCodeX