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Engine.ProjectileShadow

Extends
ObjectShadow

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decal
      |   
      +-- Engine.ObjectShadow
         |   
         +-- Engine.ProjectileShadow

Variables Summary
Inherited Variables from Engine.ObjectShadow
OldOwnerLocation, PLShadow, ShadowDetailRes, ShadowScaling
Inherited Variables from Engine.Decal
bAttachPanningSurfs, bAttachUnlitSurfs, MultiDecalLevel, SurfList

Functions Summary
Inherited Functions from Engine.ObjectShadow
AttachToSurface, Destroyed, GetShadowSoftness, Tick, Timer
Inherited Functions from Engine.Decal
AttachDecal, AttachToSurface, Destroyed, DetachDecal, PostBeginPlay, Update


Defaultproperties

defaultproperties
{
				ShadowDetailRes=32
}

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Creation time: zo 11-11-2012 21:14:11.881 - Created with UnCodeX