Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 |
//============================================================================= // UPakMaleTwo. //============================================================================= class UPakMaleTwo expands UPakMale; defaultproperties { LandGrunt=Sound'UnrealI.Male.MLand2' CarcassType=Class'UnrealI.MaleTwoCarcass' JumpSound=Sound'UnrealI.Male.MJump2' AirControl=0.400000 MenuName="Male 2" PlayerReplicationInfoClass=Class'UPak.UPakReplicationInfo' Skin=Texture'UnrealShare.Skins.Ash' Mesh=LodMesh'UnrealI.Male2' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |