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//============================================================================= // UPakMaleThree. //============================================================================= class UPakMaleThree expands UPakMale; defaultproperties { LandGrunt=Sound'UnrealShare.Male.MLand3' CarcassType=Class'UnrealShare.MaleThreeCarcass' JumpSound=Sound'UnrealShare.Male.MJump3' AirControl=0.400000 MenuName="Male 3" PlayerReplicationInfoClass=Class'UPak.UPakReplicationInfo' Skin=Texture'UnrealShare.Skins.Dante' Mesh=LodMesh'UnrealShare.Male3' } |
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