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UPak.TestGameInfo


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//=============================================================================
// TestGameInfo.
//=============================================================================
class TestGameInfo expands UnrealGameInfo;

function bool ShouldRespawn(Actor Other)
{
	return ( Inventory(Other) != None && Inventory(Other).ReSpawnTime != 0.0 );
}

defaultproperties
{
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:20.584 - Created with UnCodeX