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//============================================================================= // TerranWeaponMatch. //============================================================================= class TerranWeaponMatch expands DeathMatchGame; function PostBeginPlay() { Class'CloakMatch'.Static.TerranWeaponSetup(Self); Super.PostBeginPlay(); } function InitGameReplicationInfo() { Super.InitGameReplicationInfo(); GameName = Class'DeathMatchGame'.Default.GameName; } defaultproperties { GameName="TerranWeaponMatch" } |
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