Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.Plant5


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
//=============================================================================
// Plant5.
//=============================================================================
class Plant5 extends Decoration;


#exec MESH IMPORT MESH=Plant5M ANIVFILE=Models\Plant5_a.3d DATAFILE=ModelsFX\Plant5_d.3d Curvy=1 LODSTYLE=2
//#exec MESH LODPARAMS MESH=Plant5M STRENGTH=0.5
#exec MESH ORIGIN MESH=Plant5M X=0 Y=0 Z=0 ROLL=-64
#exec MESH SEQUENCE MESH=Plant5M SEQ=All    STARTFRAME=0   NUMFRAMES=1
#exec MESH SEQUENCE MESH=Plant5M SEQ=Still  STARTFRAME=0   NUMFRAMES=1
#exec TEXTURE IMPORT NAME=JPlant41 FILE=Models\Plnt1.pcx GROUP=Skins FLAGS=2
#exec MESHMAP SCALE MESHMAP=Plant5M X=0.09 Y=0.09 Z=0.18
#exec MESHMAP SETTEXTURE MESHMAP=Plant5M NUM=1 TEXTURE=JPlant41

defaultproperties
{
				DrawType=DT_Mesh
				Mesh=LodMesh'UnrealShare.Plant5M'
				CollisionRadius=10.000000
				CollisionHeight=42.000000
				bCollideActors=True
				bCollideWorld=True
				bBlockActors=True
				bBlockPlayers=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: zo 11-11-2012 21:10:28.000 - Creation time: zo 11-11-2012 21:14:19.647 - Created with UnCodeX