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UnrealI.SkaarjOfficer


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//=============================================================================
// SkaarjOfficer.
//=============================================================================
class SkaarjOfficer extends SkaarjTrooper;

#exec TEXTURE IMPORT NAME=sktrooper3 FILE=Models\zaarj3.pcx GROUP=Skins DETAIL=Pock

defaultproperties
{
				WeaponType=Class'UnrealI.RazorJack'
				Health=200
				Skin=Texture'UnrealI.Skins.sktrooper3'
				DrawScale=1.100000
				Fatness=140
				CollisionRadius=35.000000
				CollisionHeight=46.000000
				Mass=150.000000
				Buoyancy=150.000000
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:20.162 - Created with UnCodeX