Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.MercenaryElite


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
//=============================================================================
// MercenaryElite.
//=============================================================================
class MercenaryElite extends Mercenary;

#exec TEXTURE IMPORT NAME=JMerc2 FILE=Models\Merc2.pcx GROUP=Skins DETAIL=Dirty

defaultproperties
{
				PunchDamage=25
				bCanFireWhileInvulnerable=True
				Health=240
				Skill=1.000000
				Skin=Texture'UnrealI.Skins.JMerc2'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:19.287 - Created with UnCodeX