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// Modify some specific texture. // Written by .:..: Class TexModifier extends Texture Native NoExport Abstract; var(Material) Texture Material; var(Material) byte BitMapScaling[2]; var transient const texture OldVerifiedMaterial; var transient const bool bTextureOK; var transient const byte OldVBits,OldUBits,OldBitScaler[2]; var transient const array<int> PtrList; defaultproperties { bRealtime=True } |
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