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Engine.Bitmap


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//=============================================================================
// Bitmap: An abstract bitmap.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================
class Bitmap extends Object
		native
			noexport;

// Texture format.
var const enum ETextureFormat
{
	TEXF_P8,
	TEXF_RGB32,
	TEXF_RGB64,
	TEXF_DXT1,
	TEXF_RGB24,
	TEXF_RGBA8,
	TEXF_DXT3,
	TEXF_DXT5,
} Format;

// Palette.
var(Texture) palette Palette;

// Internal info.
var const byte  UBits, VBits;
var const int   USize, VSize;
var(Texture) const int UClamp, VClamp;
var const color MipZero;
var const color MaxColor;
var const int   InternalTime[2];

defaultproperties
{
				MipZero=(R=64,G=128,B=64)
				MaxColor=(R=255,G=255,B=255,A=255)
}

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Class file time: zo 11-11-2012 21:10:26.000 - Creation time: zo 11-11-2012 21:14:17.600 - Created with UnCodeX