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UWindow.WindowConsole

Extends
Console

Core.Object
|   
+-- Engine.Console
   |   
   +-- UWindow.WindowConsole

Direct Known Subclasses:

UBrowserConsole

Constants Summary
Inherited Contants from Engine.Console
MaxBorder, MaxHistory, MaxLines, TextMsgSize
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
boolbBlackout
boolbCreatedRoot
boolbLocked
boolbQuickKeyEnable
boolbShowConsole
boolbUWindowActive
boolbUWindowType
class<UWindowConsoleWindow>ConsoleClass
UWindowConsoleWindowConsoleWindow
floatMouseScale
floatMouseX
floatMouseY
floatOldClipX
floatOldClipY
UWindowRootWindowRoot
boolShowDesktop
EInputKeyUWindowKey
EInputKeyUWindowQuickKey
WindowConsole
stringRootWindow
Inherited Variables from Engine.Console
bNoDrawWorld, bNoStuff, Border, BorderLines, BorderPixels, BorderSize, bTimeDemo, bTyping, ConBackground, ConnectingMessage, ConsoleDest, ConsoleLines, ConsolePos, FrameX, FrameY, HistoryBot, HistoryCur, HistoryTop, History[16], LoadingMessage, MsgPlayer[64], MsgText[64], MsgTick[64], MsgTime, MsgType[64], NumLines, PausedMessage, PrecachingMessage, SavingMessage, Scrollback, TextLines, TimeDemo, TopLine, TypedStr, Viewport, vtblOut
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Engine.Console
EInputAction, EInputKey
Inherited Enumerations from Core.Object
ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector

Functions Summary
function BeginState ()
UWindow
function CloseUWindow ()
function CreateRootWindow (Canvas Canvas)
function EndState ()
UWindow
function HideConsole ()
function HistoryDown ()
function HistoryUp ()
eventbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta)
eventbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta)
UWindow
eventbool KeyType (EInputKey Key)
UWindow
function LaunchUWindow ()
event Message (PlayerReplicationInfo PRI, coerce string Msg, name N)
event PostRender (canvas Canvas)
UWindow
function RenderUWindow (canvas Canvas)
function ResetUWindow ()
function ShowConsole ()
event Tick (float Delta)
UWindow
function ToggleUWindow ()
function UpdateHistory ()
Inherited Functions from Engine.Console
BeginState, ClearMessages, ConsoleCommand, DrawConsoleView, DrawLevelAction, DrawSingleView, EndState, GetMsgPlayer, GetMsgText, GetMsgTick, GetMsgType, KeyEvent, KeyType, Message, NotifyLevelChange, PostRender, PreRender, SetMsgPlayer, SetMsgText, SetMsgTick, SetMsgType, Talk, TeamTalk, Tick, Type, ViewDown, ViewUp
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sqrt, Square, StaticSaveConfig, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=

States Summary
UWindow Source code
state UWindow
BeginState, EndState, KeyEvent, KeyType, PostRender, Tick


Variables Detail

bBlackout Source code

var bool bBlackout;

bCreatedRoot Source code

var bool bCreatedRoot;

bLocked Source code

var bool bLocked;

bQuickKeyEnable Source code

var bool bQuickKeyEnable;

bShowConsole Source code

var config bool bShowConsole;

bUWindowActive Source code

var bool bUWindowActive;

bUWindowType Source code

var bool bUWindowType;

ConsoleClass Source code

var class<UWindowConsoleWindow> ConsoleClass;

ConsoleWindow Source code

var UWindowConsoleWindow ConsoleWindow;

MouseScale Source code

var config float MouseScale;

MouseX Source code

var float MouseX;

MouseY Source code

var float MouseY;

OldClipX Source code

var float OldClipX;

OldClipY Source code

var float OldClipY;

Root Source code

var UWindowRootWindow Root;

ShowDesktop Source code

var config bool ShowDesktop;

UWindowKey Source code

var config EInputKey UWindowKey;

UWindowQuickKey Source code

var config EInputKey UWindowQuickKey;

WindowConsole

RootWindow Source code

var(WindowConsole) config string RootWindow;


Functions Detail

BeginState UWindow Source code

function BeginState ( )

CloseUWindow Source code

function CloseUWindow ( )

CreateRootWindow Source code

function CreateRootWindow ( Canvas Canvas )

EndState UWindow Source code

function EndState ( )

HideConsole Source code

function HideConsole ( )

HistoryDown Source code

function HistoryDown ( )

HistoryUp Source code

function HistoryUp ( )

KeyEvent Source code

event bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta )

KeyEvent UWindow Source code

event bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta )

KeyType UWindow Source code

event bool KeyType ( EInputKey Key )

LaunchUWindow Source code

function LaunchUWindow ( )

Message Source code

event Message ( PlayerReplicationInfo PRI, coerce string Msg, name N )

PostRender UWindow Source code

event PostRender ( canvas Canvas )

RenderUWindow Source code

function RenderUWindow ( canvas Canvas )

ResetUWindow Source code

function ResetUWindow ( )

ShowConsole Source code

function ShowConsole ( )

Tick UWindow Source code

event Tick ( float Delta )

ToggleUWindow Source code

function ToggleUWindow ( )

UpdateHistory Source code

function UpdateHistory ( )


Defaultproperties

defaultproperties
{
     RootWindow="UWindow.UWindowRootWindow"
     ConsoleClass=Class'UWindow.UWindowConsoleWindow'
     MouseScale=0.600000
     UWindowQuickKey=IK_ScrollLock
}

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Creation time: za 22-4-2006 13:07:23.703 - Created with UnCodeX