Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- Engine.Carcass | +-- UnrealShare.CreatureChunks | +-- UnrealShare.PlayerChunks
Arm1, FemaleHead, Leg1, Liver, MaleHead, PHeart, Stomach, Thigh
Variables Summary |
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Inherited Variables from UnrealShare.CreatureChunks |
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bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize |
Inherited Variables from Engine.Carcass |
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bDecorative, bPlayerCarcass, bReducedHeight, bSlidingCarcass, Bugs, CumulativeDamage, flies, PlayerOwner, rats |
Functions Summary |
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Inherited Functions from UnrealShare.CreatureChunks |
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BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange |
Inherited Functions from Engine.Carcass |
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AddFliesAndRats, AllowChunk, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, Initfor, TakeDamage, Timer |
Defaultproperties |
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defaultproperties { TrailSize=0.500000 AmbientGlow=60 Mass=20.000000 Buoyancy=18.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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