| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- UWindow.UWindowList
UBrowserPlayerList, UBrowserRulesList, UBrowserServerList, UBrowserServerListFactory, UBrowserSubsetList, UBrowserSupersetList, UWindowComboListItem, UWindowHotkeyWindowList, UWindowListBoxItem, UWindowMenuBarItem, UWindowPulldownMenuItem, UWindowTabControlItem
| Constants Summary |
|---|
| Inherited Contants from Core.Object |
|---|
| MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient |
| Variables Summary | |
|---|---|
| UWindowList | Last |
| UWindowList | Next |
| UWindowList | Prev |
| UWindowList | Sentinel |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[6], Outer |
| Enumerations Summary |
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| Inherited Enumerations from Core.Object |
|---|
| ESheerAxis |
| Structures Summary |
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| Inherited Structures from Core.Object |
|---|
| BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Rotator, Scale, Vector |
| Functions Summary | ||
|---|---|---|
![]() | UWindowList | Append (Class<UWindowList> C) |
![]() | AppendItem (UWindowList NewElement) | |
![]() | Clear () | |
![]() | bool | Compare (UWindowList T, UWindowList B) |
![]() | UWindowList | CopyExistingListItem (Class<UWindowList> ItemClass, UWindowList SourceItem) |
![]() | int | Count () |
![]() | DestroyList () | |
![]() | DestroyListItem () | |
![]() | UWindowList | FindEntry (int Index) |
![]() | UWindowList | Insert (Class<UWindowList> C) |
![]() | UWindowList | InsertBefore (Class<UWindowList> C) |
![]() | InsertItem (UWindowList NewElement) | |
![]() | InsertItemAfter (UWindowList NewElement, optional bool bCheckShowItem) | |
![]() | InsertItemBefore (UWindowList NewElement) | |
![]() | MoveItemSorted (UWindowList Item) | |
![]() | Remove () | |
![]() | SetupSentinel () | |
![]() | bool | ShowThisItem () |
![]() | UWindowList | Sort () |
![]() | Validate () | |
| Inherited Functions from Core.Object |
|---|
| !, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, Abs, Asc, Atan, BeginState, Caps, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Dot, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetAxes, GetEnum, GetPropertyText, GetStateName, GetUnAxes, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, Localize, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Rand, RandRange, ResetConfig, Right, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, Sqrt, Square, StaticSaveConfig, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |
| Variables Detail |
|---|
| Functions Detail |
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Append Source code
AppendItem Source code
Clear Source code
Compare Source codeThese things can be called on any element
CopyExistingListItem Source code
Count Source code
DestroyList Source code
DestroyListItem Source code
FindEntry Source code
Insert Source code
InsertBefore Source code
InsertItem Source code
InsertItemAfter Source code
InsertItemBefore Source code
MoveItemSorted Source codeThese things can only be called on the sentinel
Remove Source code
SetupSentinel Source code
ShowThisItem Source code
Sort Source code
Validate Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
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