| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealI.UnrealMenu
|
+-- UnrealI.UnrealWeaponMenu
| Variables Summary | |
|---|---|
| bool | bInitLength |
| int | Slot[21] |
| Inherited Variables from Engine.Menu |
|---|
| bConfigChanged, bExitAllMenus, CenterString, DisabledString, EnabledString, HelpMessage[24], LeftString, MenuLength, MenuList[24], MenuTitle, ParentMenu, PlayerOwner, RightString, Selection |
| Functions Summary | ||
|---|---|---|
![]() | DrawMenu (canvas Canvas) | |
![]() | bool | ProcessLeft () |
![]() | bool | ProcessRight () |
![]() | SaveConfigs () | |
| Inherited Functions from UnrealI.UnrealMenu |
|---|
| DrawBackGround, DrawSlider, PlayEnterSound, PlayModifySound, PlaySelectSound |
| Variables Detail |
|---|
| Functions Detail |
|---|
DrawMenu Source code
ProcessLeft Source code
ProcessRight Source code
SaveConfigs Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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