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UnrealI.Translator

Extends
Pickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- UnrealI.Translator

Variables Summary
boolbNewMessage
boolbNotNewMessage
boolbShowHint
string[255]Hint
string[255]OlderMessage
string[255]OldMessage
Translator
string[255]NewMessage
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies
Inherited Variables from Engine.Inventory
AbsorptionPriority, ActivateSound, ArmorAbsorption, AutoSwitchPriority, bActivatable, bActive, bAmbientGlow, bDisplayableInv, bHeldItem, bInstantRespawn, bIsAnArmor, BobDamping, bRotatingPickup, bSleepTouch, Charge, DeActivateSound, Icon, InventoryGroup, MaxDesireability, MyMarker, M_Activated, M_Deactivated, M_Selected, NextArmor, PickupMessage, PickupSound, PickupViewMesh, PickupViewScale, PlayerLastTouched, PlayerViewMesh, PlayerViewOffset, PlayerViewScale, ProtectionType1, ProtectionType2, RespawnSound, RespawnTime, StatusIcon, ThirdPersonMesh, ThirdPersonScale

Functions Summary
function ActivateTranslator (bool bHint)
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, UseCharge, UsedUp
Inherited Functions from Engine.Inventory
Activate, ActivateTranslator, AltFire, ArmorAbsorbDamage, ArmorImpactEffect, ArmorPriority, BecomeItem, BecomePickup, BeginState, BotDesireability, CalcDrawOffset, CheckTouching, Destroyed, DropFrom, EndState, Fire, GiveTo, HandlePickupQuery, InvCalcView, InventoryCapsFloat, Landed, OwnerJumped, PrioritizeArmor, RecommendWeapon, ReduceDamage, SelectNext, SetRespawn, SpawnCopy, Timer, Touch, TravelPreAccept, Use, ValidTouch, WeaponChange, ZoneChange, [

States Summary
Activated Source code
state Activated
Deactivated Source code
state Deactivated


Variables Detail

bNewMessage Source code

var bool bNewMessage;

bNotNewMessage Source code

var bool bNotNewMessage;

bShowHint Source code

var bool bShowHint;

Hint Source code

var string[255] Hint;

OlderMessage Source code

var string[255] OlderMessage;

OldMessage Source code

var string[255] OldMessage;

Translator

NewMessage Source code

var(Translator) string[255] NewMessage;


Functions Detail

ActivateTranslator Source code

function ActivateTranslator ( bool bHint )



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Creation time: za 22-4-2006 12:53:43.046 - Created with UnCodeX