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UnrealI.RazorBladeAlt

Extends
RazorBlade

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealI.RazorBlade
         |   
         +-- UnrealI.RazorBladeAlt

Variables Summary
Inherited Variables from UnrealI.RazorBlade
bCanHitInstigator, bHitWater, CurPitch, CurRotation, CurYaw, NumWallHits, PitchStart, YawStart
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed

Functions Summary
function SetRoll (vector NewVelocity)
Flying
function Timer ()
Flying
Inherited Functions from UnrealI.RazorBlade
BeginState, HitWall, ProcessTouch, SetRoll, ZoneChange
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch

States Summary
Flying Source code
auto state Flying
SetRoll, Timer


Functions Detail

SetRoll Flying Source code

simulated function SetRoll ( vector NewVelocity )

Timer Flying Source code

function Timer ( )



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Creation time: za 22-4-2006 12:53:41.687 - Created with UnCodeX