| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UnrealI.RazorBlade
|
+-- UnrealI.RazorBladeAlt
| Variables Summary |
|---|
| Inherited Variables from UnrealI.RazorBlade |
|---|
| bCanHitInstigator, bHitWater, CurPitch, CurRotation, CurYaw, NumWallHits, PitchStart, YawStart |
| Inherited Variables from Engine.Projectile |
|---|
| Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed |
| Functions Summary | ||
|---|---|---|
![]() | SetRoll (vector NewVelocity) Flying | |
![]() | Timer () Flying | |
| Inherited Functions from UnrealI.RazorBlade |
|---|
| BeginState, HitWall, ProcessTouch, SetRoll, ZoneChange |
| Inherited Functions from Engine.Projectile |
|---|
| EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
| States Summary |
|---|
| Flying Source code |
|---|
|
auto state Flying |
| SetRoll, Timer |
| Functions Detail |
|---|
SetRoll Flying Source code
Timer Flying Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||