Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.HUD | +-- UnrealI.UnrealHUD | +-- UnrealI.EndgameHud
Variables Summary | |
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EndgameHud | |
string[255] | Message1 |
string[255] | Message2 |
string[255] | Message3 |
string[255] | Message4 |
string[255] | Message5 |
string[255] | Message6 |
int | MessageNumber |
Inherited Variables from UnrealI.UnrealHUD |
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bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, SizeY, TranslatorTimer, TranslatorY |
Inherited Variables from Engine.HUD |
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Crosshair, HudMode, MainMenu, MainMenuType |
Functions Summary | ||
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![]() | PostRender (canvas Canvas) | |
![]() | Timer () |
Inherited Functions from UnrealI.UnrealHUD |
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ChangeCrosshair, ChangeHud, CreateMenu, DisplayProgressMessage, DrawAmmo, DrawArmor, DrawCrossHair, DrawFragCount, DrawHealth, DrawHudIcon, DrawIconValue, DrawInventory, DrawNumberOf, HUDSetup, PostRender |
Inherited Functions from Engine.HUD |
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ChangeCrosshair, ChangeHud, DrawCrossHair, InputNumber, PostRender, PreRender |
Variables Detail |
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Functions Detail |
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Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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