| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- UnrealI.DispersionPistol
| Variables Summary | |
|---|---|
| Pickup | Amp |
| float | ChargeSize |
| ChargeLight | cl1 |
| ChargeLight | cl2 |
| float | Count |
| int | PowerLevel |
| Sound | PowerUpSound |
| vector | WeaponPos |
| Functions Summary | ||
|---|---|---|
![]() | AltFire (float Value) | |
![]() | AltFire (float F) ShootLoad | |
![]() | BecomePickup () | |
![]() | BeginState () AltFiring | |
![]() | BeginState () PowerUp | |
![]() | BeginState () ShootLoad | |
![]() | BringUp () PowerUp | |
![]() | EndState () AltFiring | |
![]() | Fire (float F) ShootLoad | |
![]() | bool | HandlePickupQuery (inventory Item) |
![]() | PlayFiring () | |
![]() | PlayIdleAnim () | |
![]() | PlaySelect () | |
![]() | PostBeginPlay () | |
![]() | Projectile | ProjectileFire (class<projectile> ProjClass, float ProjSpeed, bool bWarn) |
![]() | bool | PutDown () PowerUp |
![]() | float | RateSelf (out int bUseAltMode) |
![]() | SetSwitchPriority (pawn Other) | |
![]() | float | SuggestAttackStyle () |
![]() | Tick (float DeltaTime) AltFiring | |
![]() | TweenDown () | |
![]() | TweenSelect () | |
| States Summary |
|---|
| AltFiring Source code |
|---|
|
state AltFiring |
| BeginState, EndState, Tick |
| PowerUp Source code |
|---|
|
state PowerUp |
| BeginState, BringUp, PutDown |
| ShootLoad Source code |
|---|
|
state ShootLoad |
| AltFire, BeginState, Fire |
| Variables Detail |
|---|
| Functions Detail |
|---|
AltFire Source code
AltFire ShootLoad Source code
BecomePickup Source code
BeginState AltFiring Source code
BeginState PowerUp Source code
BeginState ShootLoad Source code
BringUp PowerUp Source code
EndState AltFiring Source code
Fire ShootLoad Source code
HandlePickupQuery Source code
PlayFiring Source code
PlayIdleAnim Source code
PlaySelect Source code
PostBeginPlay Source code
ProjectileFire Source code
PutDown PowerUp Source code
RateSelf Source code
SetSwitchPriority Source code
SuggestAttackStyle Source code
Tick AltFiring Source code
TweenDown Source code
TweenSelect Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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