Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- UnrealI.DispersionAmmo | +-- UnrealI.DAmmo3
Variables Summary |
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Inherited Variables from UnrealI.DispersionAmmo |
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bAltFire, bExploded, Count, ExpType, ParticleType, SmokeRate, SparkModifier, SparkScale |
Inherited Variables from Engine.Projectile |
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Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed |
Functions Summary |
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Inherited Functions from UnrealI.DispersionAmmo |
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Explode, InitSplash, PostBeginPlay, ProcessTouch, TakeDamage, Tick |
Inherited Functions from Engine.Projectile |
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EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |