| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UnrealI.DispersionAmmo
|
+-- UnrealI.DAmmo2
| Variables Summary |
|---|
| Inherited Variables from UnrealI.DispersionAmmo |
|---|
| bAltFire, bExploded, Count, ExpType, ParticleType, SmokeRate, SparkModifier, SparkScale |
| Inherited Variables from Engine.Projectile |
|---|
| Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed |
| Functions Summary |
|---|
| Inherited Functions from UnrealI.DispersionAmmo |
|---|
| Explode, InitSplash, PostBeginPlay, ProcessTouch, TakeDamage, Tick |
| Inherited Functions from Engine.Projectile |
|---|
| EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||