| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- UnrealI.Amplifier
| Variables Summary | |
|---|---|
| Amplifier | |
| float | AmpMultiplier |
| sound | AmpSound |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary | ||
|---|---|---|
![]() | EndState () Activated | |
![]() | inventory | SpawnCopy (pawn Other) |
![]() | Timer () Activated | |
![]() | TravelPreAccept () | |
![]() | float | UseCharge (float Amount) |
![]() | float | UseCharge (float Amount) Activated |
![]() | UsedUp () | |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, UseCharge, UsedUp |
| States Summary |
|---|
| Activated Source code |
|---|
|
state Activated |
| EndState, Timer, UseCharge |
| DeActivated Source code |
|---|
|
state DeActivated |
| Variables Detail |
|---|
| Functions Detail |
|---|
EndState Activated Source code
SpawnCopy Source code
Timer Activated Source code
TravelPreAccept Source code
UseCharge Source code
UseCharge Activated Source code
UsedUp Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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