Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 |
//============================================================================= // SpriteYellowE. //============================================================================= class SpriteYellowE expands SpriteBlueExplo; #exec TEXTURE IMPORT NAME=PalYellow FILE=textures\expyello.pcx GROUP=Effects |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |