Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.DefaultBurst


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
//=============================================================================
// DefaultBurst.
//=============================================================================
class DefaultBurst expands AnimSpriteEffect;

#exec AUDIO IMPORT FILE="sounds\general\expl02.wav" NAME="Exple03" GROUP="General"

#exec TEXTURE IMPORT NAME=ExplosionPal FILE=textures\exppal.pcx GROUP=Effects
#exec OBJ LOAD FILE=textures\dtexpl.utx PACKAGE=UNREALI.DEFBurst

simulated Function PostBeginPlay()
{
    PlaySound (EffectSound1,,4.0);
    Super.PostBeginPlay();
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:45.000 - Created with UnCodeX