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Engine.ScoreBoard


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//=============================================================================
// ScoreBoard
//=============================================================================
class ScoreBoard expands Actor;

function ShowScores( canvas Canvas );
function UpdateScores();
function UpdateNext(string[20] CurrentName, int offset, PlayerPawn requester);
function RefreshScores(string[20] NewName, float NewScore, byte newOffset, byte NewNum);
function QuickRefreshScores(float NewScore, byte newOffset, byte NewNum);

function PreBeginPlay()
{
    // don't call parent prebeginplay
}

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:46.593 - Created with UnCodeX