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//============================================================================= // ScoreBoard //============================================================================= class ScoreBoard expands Actor; function ShowScores( canvas Canvas ); function UpdateScores(); function UpdateNext(string[20] CurrentName, int offset, PlayerPawn requester); function RefreshScores(string[20] NewName, float NewScore, byte newOffset, byte NewNum); function QuickRefreshScores(float NewScore, byte newOffset, byte NewNum); function PreBeginPlay() { // don't call parent prebeginplay } |
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