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Engine.Camera


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//=============================================================================
// A camera, used in UnrealEd.
//=============================================================================
class Camera expands PlayerPawn
    intrinsic;

// Sprite.
#exec Texture Import File=Textures\S_Camera.pcx Name=S_Camera Mips=Off Flags=2

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Class file time: za 22-4-2006 12:52:32.000 - Creation time: za 22-4-2006 12:53:44.703 - Created with UnCodeX