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UMenu.UMenuMutatorCW

Extends
UMenuDialogClientWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UMenu.UMenuDialogClientWindow
               |   
               +-- UMenu.UMenuMutatorCW

Variables Summary
UMenuBotmatchClientWindowBotmatchParent
UMenuMutatorExcludeExclude
stringExcludeCaption
stringExcludeHelp
UMenuMutatorFrameCWFrameExclude
UMenuMutatorFrameCWFrameInclude
UMenuMutatorIncludeInclude
stringIncludeCaption
stringIncludeHelp
UWindowCheckboxKeepCheck
stringKeepHelp
stringKeepText
stringMutatorBaseClass
UWindowHSplitterSplitter
Inherited Variables from UWindow.UWindowDialogClientWindow
DesiredHeight, DesiredWidth, TabLast

Functions Summary
function Created ()
function LoadMutators ()
function Notify (UWindowDialogControl C, byte E)
function Paint (Canvas C, float X, float Y)
function Resized ()
function SaveConfigs ()
Inherited Functions from UMenu.UMenuDialogClientWindow
Notify
Inherited Functions from UWindow.UWindowDialogClientWindow
CreateControl, GetDesiredDimensions, Notify, OKPressed, Paint


Variables Detail

BotmatchParent Source code

var UMenuBotmatchClientWindow BotmatchParent;

Exclude Source code

var UMenuMutatorExclude Exclude;

ExcludeCaption Source code

var localized string ExcludeCaption;

ExcludeHelp Source code

var localized string ExcludeHelp;

FrameExclude Source code

var UMenuMutatorFrameCW FrameExclude;

FrameInclude Source code

var UMenuMutatorFrameCW FrameInclude;

Include Source code

var UMenuMutatorInclude Include;

IncludeCaption Source code

var localized string IncludeCaption;

IncludeHelp Source code

var localized string IncludeHelp;

KeepCheck Source code

var UWindowCheckbox KeepCheck;

KeepHelp Source code

var localized string KeepHelp;

KeepText Source code

var localized string KeepText;

MutatorBaseClass Source code

var string MutatorBaseClass;

Splitter Source code

var UWindowHSplitter Splitter;


Functions Detail

Created Source code

function Created ( )

LoadMutators Source code

function LoadMutators ( )

Notify Source code

function Notify ( UWindowDialogControl C, byte E )

Paint Source code

function Paint ( Canvas C, float X, float Y )

Resized Source code

function Resized ( )

SaveConfigs Source code

function SaveConfigs ( )


Defaultproperties

defaultproperties
{
     ExcludeCaption="Mutators not Used"
     ExcludeHelp="Click and drag a mutator to the right hand column to include that mutator in this game."
     IncludeCaption="Mutators Used"
     IncludeHelp="Click and drag a mutator to the left hand column to remove it from the mutator list, or drag it up or down to re-order it in the mutator list."
     KeepText="Always use this Mutator configuration"
     KeepHelp="If checked, these Mutators will always be used when starting games."
     MutatorBaseClass="Engine.Mutator"
}

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Creation time: za 22-4-2006 13:29:22.796 - Created with UnCodeX