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UMenu.UMenuInputOptionsClientWindow

Extends
UMenuPageWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowClientWindow
         |   
         +-- UWindow.UWindowDialogClientWindow
            |   
            +-- UWindow.UWindowPageWindow
               |   
               +-- UMenu.UMenuPageWindow
                  |   
                  +-- UMenu.UMenuInputOptionsClientWindow

Variables Summary
UWindowCheckboxAutoAimCheck
stringAutoAimHelp
stringAutoAimText
UWindowCheckboxAutoSlopeCheck
stringAutoSlopeHelp
stringAutoSlopeText
floatControlOffset
UWindowCheckboxDirectInputCheck
stringDirectInputHelp
stringDirectInputText
UWindowCheckboxInvertMouseCheck
stringInvertMouseHelp
stringInvertMouseText
UWindowCheckboxJoystickCheck
stringJoystickHelp
stringJoystickText
UWindowCheckboxLookSpringCheck
stringLookSpringHelp
stringLookSpringText
UWindowCheckboxMouselookCheck
stringMouselookHelp
stringMouselookText
UWindowCheckboxMouseSmoothCheck
stringMouseSmoothHelp
stringMouseSmoothText
UWindowEditControlSensitivityEdit
stringSensitivityHelp
stringSensitivityText
Inherited Variables from UWindow.UWindowPageWindow
OwnerTab

Functions Summary
function AfterCreate ()
function AutoAimChecked ()
function AutoSlopeChecked ()
function BeforePaint (Canvas C, float X, float Y)
function Created ()
function DirectInputChecked ()
function InvertMouseChecked ()
function JoystickChecked ()
function LookSpringChecked ()
function MouselookChecked ()
function MouseSmoothChanged ()
function Notify (UWindowDialogControl C, byte E)
function SaveConfigs ()
function SensitivityChanged ()
Inherited Functions from UMenu.UMenuPageWindow
Notify, Paint
Inherited Functions from UWindow.UWindowPageWindow
RightClickTab


Variables Detail

AutoAimCheck Source code

var UWindowCheckbox AutoAimCheck;

AutoAimHelp Source code

var localized string AutoAimHelp;

AutoAimText Source code

var localized string AutoAimText;

AutoSlopeCheck Source code

var UWindowCheckbox AutoSlopeCheck;

AutoSlopeHelp Source code

var localized string AutoSlopeHelp;

AutoSlopeText Source code

var localized string AutoSlopeText;

ControlOffset Source code

var float ControlOffset;

DirectInputCheck Source code

var UWindowCheckbox DirectInputCheck;

DirectInputHelp Source code

var localized string DirectInputHelp;

DirectInputText Source code

var localized string DirectInputText;

InvertMouseCheck Source code

var UWindowCheckbox InvertMouseCheck;

InvertMouseHelp Source code

var localized string InvertMouseHelp;

InvertMouseText Source code

var localized string InvertMouseText;

JoystickCheck Source code

var UWindowCheckbox JoystickCheck;

JoystickHelp Source code

var localized string JoystickHelp;

JoystickText Source code

var localized string JoystickText;

LookSpringCheck Source code

var UWindowCheckbox LookSpringCheck;

LookSpringHelp Source code

var localized string LookSpringHelp;

LookSpringText Source code

var localized string LookSpringText;

MouselookCheck Source code

var UWindowCheckbox MouselookCheck;

MouselookHelp Source code

var localized string MouselookHelp;

MouselookText Source code

var localized string MouselookText;

MouseSmoothCheck Source code

var UWindowCheckbox MouseSmoothCheck;

MouseSmoothHelp Source code

var localized string MouseSmoothHelp;

MouseSmoothText Source code

var localized string MouseSmoothText;

SensitivityEdit Source code

var UWindowEditControl SensitivityEdit;

SensitivityHelp Source code

var localized string SensitivityHelp;

SensitivityText Source code

var localized string SensitivityText;


Functions Detail

AfterCreate Source code

function AfterCreate ( )

AutoAimChecked Source code

function AutoAimChecked ( )

AutoSlopeChecked Source code

function AutoSlopeChecked ( )

BeforePaint Source code

function BeforePaint ( Canvas C, float X, float Y )

Created Source code

function Created ( )

DirectInputChecked Source code

function DirectInputChecked ( )

InvertMouseChecked Source code

function InvertMouseChecked ( )

JoystickChecked Source code

function JoystickChecked ( )

LookSpringChecked Source code

function LookSpringChecked ( )

MouselookChecked Source code

function MouselookChecked ( )

MouseSmoothChanged Source code

function MouseSmoothChanged ( )

Notify Source code

function Notify ( UWindowDialogControl C, byte E )

SaveConfigs Source code

function SaveConfigs ( )

SensitivityChanged Source code

function SensitivityChanged ( )


Defaultproperties

defaultproperties
{
     AutoAimText="Auto Aim"
     AutoAimHelp="Enable or disable vertical aiming help."
     JoystickText="Joystick"
     JoystickHelp="Enable or disable joystick."
     DirectInputText="DirectInput"
     DirectInputHelp="Enabling DirectInput on Windows 9x machines will improve mouse smoothness.  You must restart the game for this setting to take effect."
     SensitivityText="Mouse Sensitivity"
     SensitivityHelp="Adjust the mouse sensitivity, or how far you have to move the mouse to produce a given motion in the game."
     InvertMouseText="Invert Mouse"
     InvertMouseHelp="Invert the mouse X axis.  When true, pushing the mouse forward causes you to look down rather than up."
     LookSpringText="Look Spring"
     LookSpringHelp="If checked, releasing the mouselook key will automatically center the view. Only valid if Mouselook is disabled."
     MouselookText="Mouselook"
     MouselookHelp="If checked, the mouse is always used for controlling your view direction."
     MouseSmoothText="Mouse Smoothing"
     MouseSmoothHelp="If checked, mouse input will be smoothed to improve Mouselook smoothness."
     AutoSlopeText="Auto Slope"
     AutoSlopeHelp="If checked, your view will automatically adjust to look up and down slopes and stairs. Only valid if Mouselook is disabled."
     ControlOffset=20.000000
}

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Creation time: za 22-4-2006 13:29:22.625 - Created with UnCodeX