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UPak.IntermissionInfo5


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//=============================================================================
// IntermissionInfo5.
//=============================================================================
class IntermissionInfo5 expands IntermissionInfo;

var Predator Target;

function PostBeginPlay()
{
    

    SetTimer( 1, false );
}
    
function Timer()
{
    local Brute P;
local Predator C;

    foreach allactors( class'Predator', C )
    {
        C.AttitudeToPlayer = ATTITUDE_Friendly;
        Target = C;
    }

    foreach allactors( class'Brute', P )
    {
        P.AttitudeToPlayer = ATTITUDE_Friendly;
        P.Enemy = Target;
        P.Target = Target;
        P.GotoState( 'Attacking' );
    }
}

defaultproperties
{
}

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Class file time: za 22-4-2006 13:27:50.000 - Creation time: za 22-4-2006 13:29:28.546 - Created with UnCodeX