Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 |
//============================================================================= // Tree. //============================================================================= class Tree extends Decoration; defaultproperties { DrawType=DT_Mesh Mesh=LodMesh'UnrealShare.Tree1M' CollisionRadius=25.000000 CollisionHeight=160.000000 bCollideActors=True bCollideWorld=True bBlockActors=True bBlockPlayers=True } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |