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//============================================================================= // MagmaBurst. //============================================================================= class MagmaBurst extends Rockslide; // Spawns off a number of Magma elements, which all die out // within a random amount of time. This code modified from // Sparks. MZM // Reasonable defaults var() int MinSpawnedAtOnce; // 1 var() int MaxSpawnedAtOnce; // 3 var() float MinSpawnSpeed; // 200 var() float MaxSpawnSpeed; // 300 var() float MinBurnTime; // 0.4 var() float MaxBurnTime; // 1.0 var() float MinBrightness; // 0.7 (values can only go from 0.0 -> 1.0) var() float MaxBrightness; // 1.0 " " var() rotator SpawnCenterDir; var() int AngularDeviation; // approx. 0x2000 -> 8192 function MoreMagma () { local vector SpawnLoc; local Magma TempMagma; local FlameBall TempFlame; local rotator SpawnDir; SpawnLoc = Location - (CubeDimensions*0.5); SpawnLoc.X += FRand()*CubeDimensions.X; SpawnLoc.Y += FRand()*CubeDimensions.Y; SpawnLoc.Z += FRand()*CubeDimensions.Z; // Time to generate another Magma Rock. TempMagma = Spawn (class 'Magma', , '', SpawnLoc); // Spawn a lava burst as the magma flies out TempFlame = Spawn (class 'FlameBall', , '', SpawnLoc); SpawnDir = SpawnCenterDir; SpawnDir.Pitch += -AngularDeviation + Rand(AngularDeviation*2); SpawnDir.Yaw += -AngularDeviation + Rand(AngularDeviation*2); TempMagma.SetRotation(SpawnDir); TempMagma.RotationRate = RotRand(); TempMagma.Speed = (MinSpawnSpeed + FRand()*(MaxSpawnSpeed-MinSpawnSpeed)); TempMagma.BurnTime = MinBurnTime + FRand()*(MaxBurnTime-MinBurnTime); // 0=dark 1=bright TempMagma.InitialBrightness = MinBrightness + FRand()*(MaxBrightness-MinBrightness); TempMagma.DrawScale = (MaxScaleFactor-MinScaleFactor)*FRand()+MinScaleFactor; } state() Active { function MakeRock() { local int i, NumSpawnedNow; NumSpawnedNow = Rand(MaxSpawnedAtOnce-MinSpawnedAtOnce+1)+MinSpawnedAtOnce; for (i=0; i<NumSpawnedNow; i++) MoreMagma(); } } auto state() Triggered { function Trigger (actor Other, pawn EventInstigator) { GotoState ('Active'); } } defaultproperties { MinSpawnedAtOnce=1 MaxSpawnedAtOnce=4 MinSpawnSpeed=200.000000 MaxSpawnSpeed=1000.000000 MinBurnTime=20.000000 MaxBurnTime=25.000000 MinBrightness=190.000000 MaxBrightness=240.000000 SpawnCenterDir=(Pitch=20000) AngularDeviation=36000 CubeDimensions=(X=60.000000,Y=60.000000,Z=60.000000) MinBetweenTime=0.700000 MaxBetweenTime=1.700000 MinScaleFactor=0.600000 MaxScaleFactor=1.300000 Tag=MagmaTest1 } |
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