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UWebAdmin.ModPageContent


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//=============================================================================
// ModPageContent. Simple way for custom mods to add in their own variables.
//=============================================================================
class ModPageContent extends WebPageContent;

var() string PageName;
var bool bNoExtraInfo;

Static function string LoadUpClassContent( SubWebManager Other, WebConnection Receiver )
{
	local string S;
	
	S = "<!-- Mod config ("$Default.Class$") --><form method=\"post\" action=\"Mod_"$Default.Class$"?"$Default.Class$"\">"$Other.NewLineChar;
	if( !Default.bNoExtraInfo )
		S = S$"<h2>"$Default.PageName$"</h2><br><A href=\"/ModLinksPage\" target=\"menumain\">Return</A> to last page.<BR>"$Other.NewLineChar;
	AddModBasedString(S,Other,Receiver);
	S = S$"<p><CENTER><input class=\"button\" type=\"submit\" name=\"edit\" value=\"Submit\"></CENTER></form><!-- End of Mod config code-->";
	Return S;
}

// Rate this!
Static function AddModBasedString( out string S, SubWebManager Other, WebConnection Receiver );

// Called before doing any configure macros.
Static function StartTable( out string S )
{
	S = S$"<CENTER><TABLE BORDER=0>";
}
// Called after the configure macros.
Static function EndTable( out string S )
{
	S = S$"</TABLE></CENTER>";
}
// @ S - Current response string
// @ InfoStr - Variable info
// @ bIsChecked - Checkbox currently checked?
// @ ResponseVar - Used for idetifying with responseline.
Static function AddConfigCheckbox( out string S, string InfoStr, bool bIsChecked, string ResponseVar, optional bool bNotTable )
{
	local string Ch;

	if( bIsChecked )
		Ch = " checked=\"checked\"";
	if( bNotTable )
		S = S$InfoStr$":<input class=\"checkbox\" name=\""$ResponseVar$"\" value=\"0\""$Ch$" type=\"checkbox\">"$Chr(10);
	else S = S$"<TR><TD>"$InfoStr$":</TD><TD><input class=\"checkbox\" name=\""$ResponseVar$"\" value=\"0\""$Ch$" type=\"checkbox\"></TD></TR>"$Chr(10);
}

// @ S - Current response string
// @ InfoStr - Variable info
// @ CurVal - Current text value now.
// @ MaxLen - Maximum length of the text.
// @ ResponseVar - Used for idetifying with responseline.
Static function AddConfigEditbox( out string S, string InfoStr, string CurVal, int MaxLen, string ResponseVar, optional bool bNotTable )
{
	if( bNotTable )
		S = S$InfoStr$":<input class=\"textbox\" class=\"text\" name=\""$ResponseVar$"\" size=\""$Min(100,MaxLen)$"\" value=\""$CurVal$"\" maxlength=\""$MaxLen$"\">"$Chr(10);
	else S = S$"<TR><TD>"$InfoStr$":</TD><TD><input class=\"textbox\" class=\"text\" name=\""$ResponseVar$"\" size=\""$Min(100,MaxLen)$"\" value=\""$CurVal$"\" maxlength=\""$MaxLen$"\"></TD></TR>"$Chr(10);
}

Static function ProcessReceivedData( string Data, SubWebManager Other, WebConnection Receiver )
{
	local int i;
	local string S,Pr;

	While( Data!="" )
	{
		i = InStr(Data,"&");
		if( i==-1 )
		{
			S = Data;
			Data = "";
		}
		else
		{
			S = Left(Data,i);
			Data = Mid(Data,i+1);
		}
		i = InStr(S,"=");
		Pr = Left(S,i);
		S = Mid(S,i+1);
		S = Other.DataToStr(S);
		IncomingData(Pr,S,Other,Receiver);
	}
	DoneUpdate(Other,Receiver);
}

static function bool ParseNextStr( out string Data, out string VarD, out string ValD )
{
	local int i;

	if( Len(Data)==0 )
		return false;
	i = InStr(Data,"&");
	if( i==-1 )
	{
		VarD = Data;
		Data = "";
	}
	else
	{
		VarD = Left(Data,i);
		Data = Mid(Data,i+1);
	}
	i = InStr(VarD,"=");
	if( i==-1 )
		return true;
	ValD = Class'SubWebManager'.Static.DataToStr(Mid(VarD,i+1));
	VarD = Left(VarD,i);
	return true;
}

// Rate this (to update game values).
Static function IncomingData( string ResponseVar, string RespVal, SubWebManager Other, WebConnection Receiver );

Static function DoneUpdate( SubWebManager Other, WebConnection Receiver );

defaultproperties
{
				PageName="Mod page"
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:19.350 - Created with UnCodeX