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//============================================================================= // BalefireSegSuper. //============================================================================= class TracerSegSuper expands TracerSeg; defaultproperties { SegmentType=Class'UPak.TracerSegLg' DrawType=DT_Mesh Style=STY_Translucent Texture=None Mesh=LodMesh'UPak.TR100' DrawScale=16.000000 bUnlit=True CollisionRadius=512.000000 bCollideWorld=False } |
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