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//============================================================================= // CARifleClip.uc // $Author: Deb $ // $Date: 4/23/99 12:13p $ // $Revision: 1 $ //============================================================================= class CARifleClip expands Ammo; // Caseless ammo for Combat Assault Rifle #exec obj load file="UPakAmmoModels.u" Package="UPak" defaultproperties { AmmoAmount=50 MaxAmmo=400 UsedInWeaponSlot(3)=1 PickupMessage="You got a 50 bullet CAR clip." PickupViewMesh=LodMesh'UPak.CARammo' PickupViewScale=3.500000 MaxDesireability=0.240000 PickupSound=Sound'UnrealShare.Pickups.AmmoSnd' Icon=Texture'UPak.Skins.CARAmmoI' Mesh=LodMesh'UPak.CARammo' DrawScale=2.500000 CollisionRadius=15.000000 CollisionHeight=20.000000 bCollideActors=True } |
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