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class UISample3 extends UIParticleTest; #exec obj load file=..\Textures\GenFX.utx package=GenFX defaultproperties { Particle_Main(0)=(ParticleLifeTime=15.000000,SpeedVariance=40.000000,ParticleSpeed=55.000000) Particle_Display(0)=(ParticleTexture=Texture'GenFX.LensFlar.1') Particle_Size(0)=(ParticleGrowth=0.120020,SizeType=ST_Cycle,ParticleShrink=-0.120020) Particle_Fading(0)=(CanFadeOut=True,CanFadeIn=True) NumTemplates=1 SelectionMethod=SELECT_Random BurstMethod=BURST_Random intensity=18.000000 EffectArea=(X=160.000000,Y=16.000000,Z=160.000000) } |
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