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UnrealShare.FlashLightBeam


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//=============================================================================
// FlashLightBeam.
//=============================================================================
class FlashLightBeam extends Light;

function BeginPlay()
{
	DrawType = DT_None;
	SetTimer(1.0,True);
}

function Timer()
{
	MakeNoise(0.3);
}

defaultproperties
{
				bStatic=False
				bHidden=False
				bNoDelete=False
				bMovable=True
				LightEffect=LE_NonIncidence
				LightBrightness=250
				LightHue=32
				LightSaturation=142
				LightRadius=7
				LightPeriod=0
}

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Class file time: zo 11-11-2012 21:10:28.000 - Creation time: zo 11-11-2012 21:14:18.678 - Created with UnCodeX