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class ExtendedDecal extends Decal; /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Used to resize decal. We can do it without this function, but it makes everything much easier. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ function bool ResizeDecal(float Scale, float TraceDistance, optional vector DecalDir) { if (Scale < 0) return false; DetachDecal(); DrawScale=Scale; if (AttachDecal(TraceDistance, DecalDir) != none) return true; else return false; } defaultproperties { } |
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