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//============================================================================= // CaveManta. //============================================================================= class CaveManta extends Manta; #exec TEXTURE IMPORT NAME=JManta2 FILE=Models\mantac.pcx GROUP="Skins" FLAGS=2 defaultproperties { StingDamage=15 WhipDamage=15 Health=50 Skin=Texture'UnrealShare.Skins.JManta2' } |
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