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UnrealI.TrooperMasterChunk


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//=============================================================================
// TrooperMasterChunk
//=============================================================================
class TrooperMasterChunk extends MasterCreatureChunk;

defaultproperties
{
				CarcassClass=Class'UnrealI.TrooperCarcass'
				CarcHeight=42.000000
				Mesh=None
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:20.834 - Created with UnCodeX