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class UMenuHelpClientWindow extends UWindowClientWindow; var UMenuHelpTextArea TextArea; function Created() { TextArea = UMenuHelpTextArea(CreateWindow(class'UMenuHelpTextArea', 20, 20, WinWidth-40, WinHeight-90)); } function Paint(Canvas C, float X, float Y) { Tile(C, Texture'Background'); } function BeforePaint(Canvas C, float X, float Y) { TextArea.WinWidth = WinWidth-40; TextArea.WinHeight = WinWidth-90; } defaultproperties { } |
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