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Emitter.XTrailParticle


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// Trail Emitter particle, Do not spawn this actor into level!
Class XTrailParticle extends Actor
	Native
	Transient;

function PreBeginPlay()
{
	Destroy();
}

defaultproperties
{
				bStatic=True
				DrawType=DT_Mesh
				Style=STY_Translucent
				Mesh=LodMesh'UnrealShare.WoodenBoxM'
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:23.115 - Created with UnCodeX