Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.UnrealServerMenu

Extends
UnrealLongMenu

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Menu
      |   
      +-- UnrealShare.UnrealMenu
         |   
         +-- UnrealShare.UnrealLongMenu
            |   
            +-- UnrealShare.UnrealServerMenu

Variables Summary
stringBotTitle
boolbStandalone
intCurrentGame
byteDifficulty
class<GameInfo>GameClass
stringGames[16]
stringGameType
stringMap
intMaxGames

Functions Summary
function DrawMenu (canvas Canvas)
function PostBeginPlay ()
functionbool ProcessLeft ()
functionbool ProcessRight ()
functionbool ProcessSelection ()
function SaveConfigs ()
function SetGameClass ()
function UpdateGameClass (string NewGame, int Offset)
Inherited Functions from UnrealShare.UnrealLongMenu
DrawBackGround, DrawHelpPanel, DrawMenu
Inherited Functions from UnrealShare.UnrealMenu
DrawList, DrawSlider, DrawTitle, PlayEnterSound, PlayModifySound, PlaySelectSound


Variables Detail

BotTitle Source code

var localized string BotTitle;

bStandalone Source code

var bool bStandalone;

CurrentGame Source code

var int CurrentGame;

Difficulty Source code

var byte Difficulty;

GameClass Source code

var class<GameInfo> GameClass;

Games[16] Source code

var string Games[16];

GameType Source code

var config string GameType;

Map Source code

var config string Map;

MaxGames Source code

var int MaxGames;


Functions Detail

DrawMenu Source code

function DrawMenu ( canvas Canvas )

PostBeginPlay Source code

function PostBeginPlay ( )

ProcessLeft Source code

function bool ProcessLeft ( )

ProcessRight Source code

function bool ProcessRight ( )

ProcessSelection Source code

function bool ProcessSelection ( )

SaveConfigs Source code

function SaveConfigs ( )

SetGameClass Source code

function SetGameClass ( )

UpdateGameClass Source code

function UpdateGameClass ( string NewGame, int Offset )


Defaultproperties

defaultproperties
{
     GameType="UnrealShare.DeathMatchGame"
     BotTitle="BOTMATCH"
     MenuLength=5
     HelpMessage(1)="Choose Game Type."
     HelpMessage(2)="Choose Map."
     HelpMessage(3)="Modify Game Options."
     HelpMessage(4)="Start Game."
     HelpMessage(5)="Start a dedicated server on this machine."
     MenuList(1)="Select Game"
     MenuList(2)="Select Map"
     MenuList(3)="Configure Game"
     MenuList(4)="Start Game"
     MenuList(5)="Launch Dedicated Server"
     MenuTitle="MULTIPLAYER"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: za 22-4-2006 13:07:22.734 - Created with UnCodeX