- Extends
- UnrealLongMenu
Core.Object
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+-- Engine.Actor
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+-- Engine.Menu
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+-- UnrealShare.UnrealMenu
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+-- UnrealShare.UnrealLongMenu
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+-- UnrealShare.UnrealServerMenu
var localized string BotTitle;
var bool bStandalone;
var int CurrentGame;
var byte Difficulty;
var string Games[16];
var config string GameType;
var config string Map;
var int MaxGames;
function PostBeginPlay ( )
function bool ProcessLeft ( )
function bool ProcessRight ( )
function bool ProcessSelection ( )
function SaveConfigs ( )
function SetGameClass ( )
function UpdateGameClass ( string NewGame, int Offset )
defaultproperties
{
GameType="UnrealShare.DeathMatchGame"
BotTitle="BOTMATCH"
MenuLength=5
HelpMessage(1)="Choose Game Type."
HelpMessage(2)="Choose Map."
HelpMessage(3)="Modify Game Options."
HelpMessage(4)="Start Game."
HelpMessage(5)="Start a dedicated server on this machine."
MenuList(1)="Select Game"
MenuList(2)="Select Map"
MenuList(3)="Configure Game"
MenuList(4)="Start Game"
MenuList(5)="Launch Dedicated Server"
MenuTitle="MULTIPLAYER"
}
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Creation time: za 22-4-2006 13:07:22.734 - Created with
UnCodeX