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UnrealShare.DAmmo3

Extends
DispersionAmmo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealShare.DispersionAmmo
         |   
         +-- UnrealShare.DAmmo3

Variables Summary
Inherited Variables from UnrealShare.DispersionAmmo
AnimTime, bAltFire, bExploded, bExplosionEffect, EffectSound1, ExpSkin, ExpType, i, NumFrames, ParticleType, Pause, SparkModifier, SparkScale, SpriteAnim[20]
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed

Functions Summary
Inherited Functions from UnrealShare.DispersionAmmo
BlowUp, Explode, InitSplash, PostBeginPlay, ProcessTouch, TakeDamage, Tick
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch


Defaultproperties

defaultproperties
{
     ParticleType=Class'UnrealShare.Spark33'
     SparkModifier=2.000000
     ExpType=Texture'UnrealShare.DispExpl.DISE_A00'
     ExpSkin=Texture'UnrealShare.Effects.PalGreen'
     Damage=40.000000
     Mesh=LodMesh'UnrealShare.DispM2'
     LightBrightness=150
     LightHue=83
     LightSaturation=50
}

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Creation time: za 22-4-2006 13:07:17.906 - Created with UnCodeX